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progress maybe, maybe not
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21 changed files with 1412 additions and 49 deletions
233
shell/experimental-bar/popups/MenuWindow.qml
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233
shell/experimental-bar/popups/MenuWindow.qml
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import Quickshell
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import Quickshell.Hyprland
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import Quickshell.Widgets
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import QtQuick
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import QtQuick.Shapes
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// import QtQuick.Effects
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import "../.."
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// In need of heavy refactor
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PopupWindow {
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id: root
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color: "transparent"
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implicitWidth: bar.width
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implicitHeight: Math.max(popupContainer.height, 800) + 20
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mask: Region {
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item: popupContainer
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}
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anchor {
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window: bar
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rect: Qt.rect(0, 0, bar.width, bar.height)
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edges: Edges.Bottom | Edges.Left
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gravity: Edges.Bottom | Edges.Right
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adjustment: PopupAdjustment.None
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}
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required property var bar
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property var isOpen: false
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property var padding: ShellSettings.sizing.borderWidth
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property var radius: 12
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property var item
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property var content
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function set(item, content) {
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root.item = item;
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root.content = content;
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popupContent.data = content;
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let itemPos = item.mapToItem(root.bar.contentItem, 0, root.bar.height, item.width, 0).x;
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position(itemPos);
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popupContainer.opacity = 0;
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popupContent.opacity = 0;
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}
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function position(itemPos) {
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if (itemPos === undefined)
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return;
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let rightEdge = itemPos + popupContainer.implicitWidth;
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let maxRightEdge = root.width - padding;
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let isTouchingRightEdge = rightEdge > maxRightEdge;
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if (isTouchingRightEdge) {
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// touching right edge, reposition
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// console.log("touching right edge");
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popupContainer.x = maxRightEdge - popupContainer.implicitWidth;
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popupContainer.y = 0;
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popupContainer.bottomLeftRadius = radius;
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popupContainer.bottomRightRadius = 0;
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} else {
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// not touching right edge
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popupContainer.x = itemPos;
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popupContainer.y = 0;
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popupContainer.bottomLeftRadius = radius;
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popupContainer.bottomRightRadius = radius;
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}
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}
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function show() {
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grab.active = true;
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isOpen = true;
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root.visible = true; // set and leave open
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root.content.visible = true;
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popupContainer.opacity = 1;
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popupContent.opacity = 1;
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}
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function hide() {
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grab.active = false;
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isOpen = false;
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popupContainer.opacity = 0;
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popupContent.opacity = 0;
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root.item = undefined;
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root.content = undefined;
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popupContent.data = [];
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}
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function toggle() {
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if (isOpen) {
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hide();
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} else {
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show();
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}
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}
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// RectangularShadow {
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// radius: popupContainer.radius
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// anchors.fill: popupContainer
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// opacity: popupContainer.opacity
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// visible: popupContainer.visible
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// blur: 10
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// spread: 2
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// }
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Shape {
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id: shapeContainer
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// anchors.fill: popupContainer
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width: implicitWidth
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height: implicitHeight
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opacity: popupContainer.opacity
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WrapperRectangle {
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id: popupContainer
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color: ShellSettings.colors["surface"]
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margin: 8
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clip: true
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opacity: 0
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// visible: opacity > 0
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// x: root.bar.width
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// spooky, likely to cause problems lol
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width: implicitWidth
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height: implicitHeight
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onVisibleChanged: root.visible = visible
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// needed to handle occurrences where items are resized while open
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onImplicitWidthChanged: {
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if (root.isOpen && popupContent.data !== []) {
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// console.log("repositioning popup");
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let itemPos = root.item.mapToItem(root.bar.contentItem, 0, root.bar.height, root.item.width, 0).x;
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root.position(itemPos);
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}
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}
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Item {
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id: popupContent
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implicitWidth: Math.max(root.content?.width, 60)
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implicitHeight: Math.max(childrenRect.height, 60)
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Behavior on opacity {
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NumberAnimation {
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duration: 200
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easing.type: Easing.Linear
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from: 0
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to: 1
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}
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}
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}
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HyprlandFocusGrab {
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id: grab
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windows: [root, root.bar]
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onCleared: {
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root.hide();
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}
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}
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Behavior on width {
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enabled: root.isOpen
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SmoothedAnimation {
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duration: 200
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easing.type: Easing.Linear
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}
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}
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Behavior on height {
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SmoothedAnimation {
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duration: 200
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easing.type: Easing.Linear
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}
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}
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Behavior on x {
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enabled: root.isOpen
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SmoothedAnimation {
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duration: 200
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easing.type: Easing.OutQuad
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}
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}
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}
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ShapePath {
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strokeWidth: -1
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fillColor: ShellSettings.colors["surface"]
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startX: popupContainer.x - 25
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startY: popupContainer.y
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PathLine {
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relativeX: 25
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relativeY: 0
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}
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PathLine {
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relativeX: 0
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relativeY: 25
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}
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PathArc {
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direction: PathArc.Counterclockwise
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relativeX: -25
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relativeY: -25
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radiusX: 25
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radiusY: 25
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useLargeArc: false
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}
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// PathLine {
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// x: 0
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// y: 12
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// } // Vertical line down
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// PathLine {
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// x: 12
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// y: 12
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// } // Horizontal line to the right
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// PathLine {
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// x: 12
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// y: 0
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// } // Horizontal line back to the top
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}
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Behavior on opacity {
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NumberAnimation {
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duration: 200
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easing.type: Easing.Linear
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}
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}
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}
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}
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