import QtQuick import Quickshell import Quickshell.Services.Greetd import "../lockscreen" Scope { id: root signal launch property LockState state: LockState { onTryUnlock: { this.unlockInProgress = true; // TODO: env var for user Greetd.createSession("koss"); } } Connections { target: Greetd function onAuthMessage(message: string, error: bool, responseRequired: bool, echoResponse: bool) { if (responseRequired) { Greetd.respond(root.state.currentText); } // else ignore - only supporting passwords } function onAuthFailure() { root.state.currentText = ""; root.state.failed(); root.state.unlockInProgress = false; } function onReadyToLaunch() { root.state.unlockInProgress = false; root.launch(); } } }