85 lines
2.2 KiB
QML
85 lines
2.2 KiB
QML
import QtQuick
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import Quickshell.Widgets
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import Qt5Compat.GraphicalEffects
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ClippingRectangle {
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id: root
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color: "transparent"
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border.width: 1
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border.color: Qt.rgba(1, 1, 1, 0.1)
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property var source
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property real time: 0.5
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property real strength: 0.3
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property real speed: 0.25
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property real scale: 3.0
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property real edgeReflectionStrength: 0.2
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property real edgeReflectionWidth: 0
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// Blur
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ShaderEffectSource {
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id: blurredBackground
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anchors.fill: parent
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sourceItem: root.source
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sourceRect: Qt.rect(root.x, root.y, root.width, root.height)
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hideSource: false
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live: true
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}
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FastBlur {
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id: backgroundBlur
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anchors.fill: parent
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source: blurredBackground
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radius: 8
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transparentBorder: true
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}
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// Liquid glass shader warp
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ShaderEffect {
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anchors.fill: parent
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fragmentShader: "root:shaders/liquid-glass.frag.qsb"
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property real time: root.time
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property real flowSpeed: root.speed
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property real warpStrength: root.strength
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property real scale: root.scale
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property real edgeReflectionStrength: root.edgeReflectionStrength
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property real edgeReflectionWidth: root.edgeReflectionWidth
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property variant source: ShaderEffectSource {
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sourceItem: backgroundBlur
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hideSource: false
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live: true
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}
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}
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// Subtle glass overlay
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Rectangle {
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anchors.fill: parent
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color: "transparent"
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Rectangle {
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anchors.top: parent.top
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anchors.left: parent.left
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anchors.right: parent.right
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anchors.margins: 1
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height: parent.height * 0.3
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radius: parent.radius - 1
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gradient: Gradient {
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GradientStop {
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position: 0.0
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color: Qt.rgba(1, 1, 1, 0.08)
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}
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GradientStop {
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position: 0.5
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color: Qt.rgba(1, 1, 1, 0.0)
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}
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GradientStop {
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position: 1.0
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color: Qt.rgba(1, 1, 1, 0.0)
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}
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}
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}
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}
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}
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